Guardians of Middle Earth

Guardians of Middle Earth

Guardians of Middle Earth

At Monolith, as a Technical Artist my main activities are:

  • Research and prototype new content production techniques, tools, and shaders to support art direction and design needs
  • Develop and support new tools and processes for our art team to keep up with the latest technology
  • Train art team on new pipelines, write and maintain pipeline documentation
  • Act as a bridge between team members in distant disciplines
  • Communicate technical concepts to the art team and artistic needs to the engineering team.

While not on the main Guardians of Middle Earth team, I created many of tools, shaders, and systems that their World Art team used for the game.  I trained and supported any world artist requiring it, and maintained the tools and provided support throughout development.

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