Posted by Alex Hogan

Cameras and CoRoutines

I’m mucking about with using Unity coroutines to model a simple node-checking state machine.  It’s a lot less typing, I’ll say that!

I was also playing with camera behaviors, but I’ve got work to do there…



Old speed modelling images.

I just ran across some pics of a speed modelling project I did when I was teaching at Full Sail.  I think this one was a 2 or 3 hour dealy.  Back in my day we didn’t have ZBrush!  We modeled by hand, uphill both ways!