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Gallery - Asheron's Call 2

While on Asheron's Call 2 I acted as a Technical Artist (intern). Chiefly, I skinned characters and conditioned and integrated assets for the game.  As the production cycle neared completion I switched over to primarily debugging assets and fixing physics problems in the world.

Asheron's Call 2

Turbine Entertainment Software
Microsoft Games

Images - Quick poses to show off character rig / deformation
 
Models and Textures (c) Turbine Entertainment Software and Microsoft
Movies - Setup Turntables / Animation - Showing Character Rig and Model Deformation
Models, Textures, & Animations (c) Turbine Entertainment Software and Microsoft